

It feels like a real leap not just in technical ability, although that is certainly a part of it, but in cinematic craft. Specifically I mean the initial cutscene, which sacrifices the immediate exposition dumps that defined the writing in the original for tone-building, beginning with a long voiceless sequence of Snake boarding the Tanker. I’m going from Twin Snakes, and this already feels like an astounding leap so I can’t imagine what this would have been like for Joe ‘I ❤ Metal Gear’ Bloggs back in 2001. Immediately, Sons of Liberty plants its flag as a more confident game than its predecessor. Come along with me on this journey to save the world from the menace, of Metal Gear… Invisible Goldeneye I couldn’t be more excited! Let’s do this. I know you play as Raiden, I know (or I think?) the ending has something to do with AIs ruling the world in the White House and it’s meant to be a ridiculous mindfuck? But the lack of context for any of the information I have about MGS2 is astounding, compared to my knowledge of the settings and characters of 3 and 4. In terms of the information I have going in, I actually know the least about Sons of Liberty.
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But if nothing else, it will be interesting to try to play the series in such a way as I move forward.

How this will affect my appreciation, I dunno yet, and maybe I’ll have to start again when I realise just how bad at game I truly am. So this time, I’m selecting normal, and I’m not using a guide. Mission Briefingīy the end of The Twin Snakes, I felt like I understood what Metal Gear Solid was, I understood its rhythms and its designs, and I didn’t think I’d be put off by trying to play it as an actual video game. Knowing what I know about Kojima, I wouldn’t rule it out. Maybe everything I’ve heard about Metal Gear Solid #2 is wrong and you play as Snake the whole time. Today, we move on, to the sequel, the Metal Gear game that goes all the way to the white house. The combination of goofiness and earnestness is exactly what I’m looking for in a good work of genre fiction, and even though it took me forever to play it, I enjoyed it immensely and I’m so glad that I did! I played on Very Easy, touristing my way through the game, ingesting the ridiculousness that is the story, and I enjoyed it even more than I expected to. Last time, we completed Metal Gear Solid: The Twin Snakes.
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The Metal Gear Diaries are somewhere between a full critical essay and twitter gut responses, and will form an honest document of my shock, frustration and surpise at the events of, say it with me now, “Metal Gear?!” They will be packed with spoilers for all Metal Gear games! I’m going to be writing my on-going reactions to the games as I go, and sharing them with the world. The setup for these posts is simple: I’ve never played a Metal Gear Solid game before, and I want to change that.
